Guide on Novels and Games - VIDEOGAME CHARACTERS - PART 3

In all the pages till now I talked of the various good points videogame characters have and I'm sure that some people may think something like "Videogame Characters are really strong and if used well their way to be OP is sure!", the one that think this are not wrong but as the wise said "where there is light, there is darkness." and so here the biggest weakness of all the videogame characters... their own system.

After saw the weakness I'm sure that most of you have a big " ? " over their head so let me explain... for be a videogame character you need to be part of a system that change your "functions" into the one of a videogame and this mean that all you can and can't do is decided by that system's parameters but let me made an example so that all will be more clear.

Normally our physical strenght increase with training, with the muscles that become stronger with the exercises but in the case of a Level Up functions any type of training that is not recognized by the system become useless because the stats increase at each level up or via doping (use items for increase stats), only specific type of training that are recognized by the system can work while the others are a simple waste of stamina.

For example if the system recognize "lift weight" and recognize rocks as weight then lift rocks will be counted as training but if the system don't recognize lift logs or barrels full of something than any training done with them will never give results.

The same work with the skills, if the game system recognize the mastery system than train the skill have a meaning otherwise the things become very complicated since for level a skill it will need to find an alternative way.