Guide on Novels and Games - CLASSES & JOBS - THIEF & ASSASSIN

The "thief" class is one of the classic ones that is possible found in the fantasy genre and in various games is used as base class for unlock others like "assassin" and "rogue".

The main point of this class is agility and speed and is not really one that fit for combat, at least not the direct one... be aware that with this I don't mean that thieves can't fight at all, is just that they have to keep in mind that against opponents they have to use more strategies than muscles.

The main skills this class have are:


 * Lockpicking, open locks is one of their main traits. Normally this skill cover only the mechanical locks one can encounter but in some works I saw magical related locks, that use magic, and hybrid locks that use both magic and mechanisms so if a thief is able to use magic too than unlock magical locks can fall under this skill too.
 * Pickpocket, we talk of thieves so the presence of this skill is normal.
 * Swordmanship - short blades mastery, since thieves aim to "speed" they use short and light weapons like daggers and short swords that can be saw wielded as pair or single.
 * Marksmanship, various times thieves are described as fighters that can use bows and small crossbow for combat, since they need to use tactics
 * Throwing, thieves can use throwing consumables in combat, some example of this items are various types of bombs, like smoke and explosive ones, and small knives
 * Trap Detection, this skill is used for detect traps.
 * Trap Disarming, self explain itself
 * Trap Creation, this skill involve the creation of traps BUT the nature of this traps can change depending on how a designer or author treat this class, for example they can be simple traps for distract people and animals, lethal traps of any other.
 * Stealth, this is one of the main traits of a thief were they move reducing as much as possible sounds and move undetected.

While the class "rogue" can be considered a derivation or upgrade of the "thief" class the story change when we talk of the "assassin" one.

The class assassin it can be considered an evolution of the thief class that is oriented toward kill someone instead of steal something, given this then is possible add to the list of class some peculiar skill


 * Critical hit, basically you can say that this ability is oriented on search and found weak points in the body that can be hit and inflict heavy damages
 * Poison prowness, as said before this class aim more on speed than strenght and due to this things that can